The Crystal Shard
by R. A. Salvatore, Tim Seeley, Andrew Dabb, Val Semeiks
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Isolated in the barren stretches of Icewind Dale the villages of Ten-Towns come under attack by a tribe of barbarians. In the midst of battle a young barbarian named Wulfgar ends up owing five years of his life to a grizzled dwarf. With the help of Drizzt , a renegade dark elf, the dwarf strives to mold the barbarian into a warrior with both brawn and brains.
Meanwhile, there is no peace for the people of Ten-Towns. The fractioned tribes of barbarians continue to pose a threat, and Wulfgar may be the only person who can avert a deadly battle. But an even more dire menace appears when a weak-willed apprentice mage stumbles upon a magical crystal shard. The evil shard directs the hapless mage onto a course of destruction that all of Icewind Dale may be powerless to stop.
*from the paperback*
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**This work is in the following series:**
- Forgotten Realms
- The Legend Of Drizzt | Book 4
- Icewind Dale Trilogy| Book 1
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**This work is in the following collections:**
- [The Icewind Dale Trilogy][1]
- [The Legend of Drizzt Collector's Edition, Book II][2]
*See also the [Graphic Novel Adaptation][3] of this work*
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**The following ebook links were found elsewhere online:**
- http://ten-towns.narod.ru/library/fr_iwd_1.pdf